Age of Empires

Genres:
Real Time Strategy (RTS)
Strategy
Themes:
Historical
Warfare
Perspective:
Bird view / Isometric
Game modes:
Single player
Multiplayer
Released on:
15/10/1997
Platforms:
PC (Microsoft Windows)
Mac
Involved Companies:

Microsoft
Publisher

MacSoft Games
Porting
Publisher

Ensemble Studios
Developer













Summary
Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.
History
Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.
Expansions
Bundles

Age of Empires: Collector's Edition
Real Time Strategy (RTS), Simulator, Strategy, Adventure

Age of Empires: Gold Edition
Real Time Strategy (RTS), Simulator, Strategy, Adventure
Remakes
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