Soko-Ban

Genres:
Puzzle
Perspective:
Bird view / Isometric
Game modes:
Single player
Multiplayer
Released on:
01/12/1982
Platforms:
SG-1000
PC-8800 Series
Commodore C64/128/MAX
Sharp X1
TRS-80 Color Computer
DOS
Apple II
TRS-80
FM-7
NEC PC-6000 Series
MSX
Involved Companies:

Thinking Rabbit
Developer

Spectrum HoloByte, Inc.
Publisher

Thinking Rabbit
Developer
Publisher

Sega Enterprises, Ltd.
Publisher

ASCII Corporation
Publisher






Summary
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
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